Research Article

The Impact of Integrating Various Digital Games in EFL Classrooms on Soft Skills Development

Authors

  • Youness Attou PhD Student University of Sidi Mohammed Ben Abdellah, Fes, Morocco
  • Mahmoud Seddik Assistant Professor, Regional Centers for Education and Training Careers, Fes, Morocco
  • Mohamed Benaissa PhD Student University of Sidi Mohammed Ben Abdellah, Fes, Morocco

Abstract

It is axiomatic that research in the broader field of educational technology has highlighted the capacity of digital games to engage students actively in the learning process, promoting motivation and facilitating knowledge retention. However, the specific impact of digital games on soft skills development within EFL contexts remains an underexplored area. Hence, this article investigates the impact of integrating diverse digital games into EFL classrooms on the development of soft skills among Moroccan EFL students. This quasi-experimental longitudinal study aimed to investigate the relationship between participation in an online gaming club and the development of soft skills, specifically English communication skills and critical thinking skills, over a six-month period. The hypothesis posited that engaging in online gaming activities would lead to improvements in both English communication skills and critical thinking skills among participants. The findings suggested that engagement in online gaming has a positive impact on the development of soft skills such as English communication skills and critical thinking skills. The study contributes to the broader discourse on innovative pedagogical approaches in EFL contexts, shedding light on the potential of digital games as effective tools for fostering essential skills beyond language proficiency. The implications of the research extend to educators, curriculum designers, and policymakers seeking to enhance the holistic development of students in EFL classrooms.

Article information

Journal

Journal of Humanities and Social Sciences Studies

Volume (Issue)

6 (5)

Pages

117-125

Published

17-05-2024

How to Cite

Attou, Y., Seddik, M., & Benaissa, M. (2024). The Impact of Integrating Various Digital Games in EFL Classrooms on Soft Skills Development. Journal of Humanities and Social Sciences Studies, 6(5), 117–125. https://doi.org/10.32996/jhsss.2024.6.5.16

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Keywords:

digital games, EFL classrooms, Soft Skills, Education, Development