Research Article

Engineering for Millions of Requests Per Second: Building Ultra-Low Latency, High-Availability Services at Scale

Authors

  • Naveen Kumar Jayakumar Independent Researcher, USA

Abstract

The growth of digital services has intensified the need for distributed systems that can sustain millions of requests per second while maintaining ultra low latency and continuous availability. Engineering such workloads requires coordinated decisions about programming language runtimes, serialization formats, network topology, caching, and fault tolerance. This paper proposes a design framework for ultra low latency, high availability microservice-based services, grounded in published empirical studies and documented industrial systems operating at high throughput. The framework is based on the evidence on the latency impact of binary serialization and language runtimes such as Rust and Java, network hop minimization and cellular architectures for failure isolation, multi-tier caching and precomputation, and adaptive resilience mechanisms including token bucket based retry budgets, circuit breakers, and additive increase multiplicative decrease control mechanisms. Rather than reporting new experiments, the paper synthesizes findings from existing empirical evidence and organizes these findings into a layered set of design dimensions and best practice guidelines intended to support predictable tail latency, high availability, and cost-aware operation in large-scale cloud environments.

Article information

Journal

Journal of Computer Science and Technology Studies

Volume (Issue)

8 (1)

Pages

60-73

Published

2026-01-13

How to Cite

Naveen Kumar Jayakumar. (2026). Engineering for Millions of Requests Per Second: Building Ultra-Low Latency, High-Availability Services at Scale. Journal of Computer Science and Technology Studies, 8(1), 60-73. https://doi.org/10.32996/jcsts.2025.8.1.5

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Keywords:

Ultra low latency, tail latency, microservices, distributed systems, high availability, cloud computing, caching, cellular architecture, adaptive resilience, Rust, Java