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Engineering for Millions of Requests Per Second: Building Ultra-Low Latency, High-Availability Services at Scale
Abstract
The growth of digital services has intensified the need for distributed systems that can sustain millions of requests per second while maintaining ultra low latency and continuous availability. Engineering such workloads requires coordinated decisions about programming language runtimes, serialization formats, network topology, caching, and fault tolerance. This paper proposes a design framework for ultra low latency, high availability microservice-based services, grounded in published empirical studies and documented industrial systems operating at high throughput. The framework is based on the evidence on the latency impact of binary serialization and language runtimes such as Rust and Java, network hop minimization and cellular architectures for failure isolation, multi-tier caching and precomputation, and adaptive resilience mechanisms including token bucket based retry budgets, circuit breakers, and additive increase multiplicative decrease control mechanisms. Rather than reporting new experiments, the paper synthesizes findings from existing empirical evidence and organizes these findings into a layered set of design dimensions and best practice guidelines intended to support predictable tail latency, high availability, and cost-aware operation in large-scale cloud environments.
Article information
Journal
Journal of Computer Science and Technology Studies
Volume (Issue)
8 (1)
Pages
60-73
Published
Copyright
Copyright (c) 2026 https://creativecommons.org/licenses/by/4.0/
Open access

This work is licensed under a Creative Commons Attribution 4.0 International License.

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