Article contents
Concurrency Patterns in Golang: Real-World Use Cases and Performance Analysis
Abstract
Golang has established itself as a powerful programming language for developing concurrent systems through its implementation of lightweight goroutines, channels, and synchronization primitives. This article presents a comprehensive examination of concurrency patterns in Golang across various domains, highlighting their performance characteristics and real-world applications. The Communicating Sequential Processes (CSP) foundation of Go's concurrency model enables developers to create sophisticated concurrency patterns that significantly reduce code complexity while maintaining performance comparable to lower-level implementations. Through evaluation of production deployments and controlled experiments, the article demonstrates how different concurrency patterns—including buffered channels for event processing, task parallelism for data enrichment, and advanced coordination techniques like fan-out/fan-in and worker pools—deliver measurable improvements in throughput, latency, and resource utilization. These patterns provide distinct advantages in specific contexts, with worker pools excelling in predictable workloads and channel-based pipelines offering superior adaptability for variable traffic. The decoupled nature of Go's concurrency model promotes fault isolation and simplifies testing while reducing potential race conditions compared to traditional threading approaches. The findings presented offer practical guidance for selecting optimal concurrency strategies based on workload characteristics, enabling software engineers to make informed architectural decisions when implementing concurrent systems in Golang.
Article information
Journal
Journal of Computer Science and Technology Studies
Volume (Issue)
7 (6)
Pages
782-788
Published
Copyright
Open access

This work is licensed under a Creative Commons Attribution 4.0 International License.